
Infinite Conflict is a free, tick-based grand strategy game built on a single ruthless premise: the clock never stops. Every hour the universe advances one turn - refineries cycle, fleets jump, treaties decay, and your decisions compound. Set your orders, walk away, and return to galaxies that have moved without you.
Mine, build, research, scout, raid. Forge alliances or burn alone. Win, lose, or land somewhere in the middle - when the round ends, the slate wipes clean and everyone starts equal.
Every planet is a factory, a fortress, and a target. Begin with a single protected home world, then expand into the safer outer rims for steady yields - or push for the rich, contested galactic cores where the real wars are fought.
Four economies - balance Metal, Mineral, Food, and Energy across your worlds.
33 building types - from humble resource Mines to high tech Jump Gates.
Every world is unique - scout planetary Abundance before you commit a colony.
Conquer up to ~100 worlds - at full empire your dashboard becomes a constellation of small worlds to orchestrate.
Compose mega-fleets for overwhelming force, or surgical task forces tuned to crack a single target. Every move is a turn, and every turn is a commitment.
Nine ship classes - Fighters, Bombers, Frigates, Destroyers, Cruisers, Battleships and more, built to counter, screen, and deliver capital strikes.
Jump Gates & Hyperspace beacons - speed up travel times and intercept your enemies.
invasions, and pre-drops - every doctrine is on the table.
Train scientists, bank research points, and climb a deep, branching tech tree - from Core Metal Mines all the way to Super Capital Ship doctrine. Specialise early or sprawl wide; every commander's tree tells a different story.
Expansion tiers unlock longer queues and higher planet limits.
Incremental unlocks keep economy, fleet, and infrastructure advancing in lockstep.
End-game unlocks - battleships, jump gates, strip mines and beyond.
Play solo and watch your empire bloom in the silence between turns — or band together with up to 30 commanders and move as one across six galaxies and nine thousand worlds. The Discord is your war room.
Coordinated strikes - move together and drop thousands of soldiers on a single enemy world at the exact same tick.
Shared intel - pool scans, stake claims, and divide the spoils.
Operation planning - get everything planned before committing.
Veteran mentors - experienced pilots teach new recruits the ropes.
Infinite Conflict isn't a twitchy real-time game - it's long-form strategy with a casual cadence. One turn every hour, around the clock. Play from your phone on the bus, your laptop at lunch, or your desktop at midnight. From only 20 minutes a day, fight at your peak hours, and walk away clean.
A full round runs 2,160 turns - about three months - before the universe resets and a fresh war begins.
Combat is deterministic and totally legible. When the dust settles you get a forensic, ship-by-ship ledger reconciling owned, allied, and hostile forces in a single readout. Read it, learn from it, and build the fleet comp that wins next time.
Free to play. New round after every reset. Pick a name, pick a planet, and write your own destiny.
Solo or alliance play across six persistent galaxies.
New commanders and wiped-out veterans always start on equal footing.
Jump straight in - the clock is already running.
Note: Infinite Conflict is an online-only game and requires a constant internet connection to play.