
Mandat is an interactive political fiction game in which you govern a country in crisis. Each semester, policy dossiers land on your desk—economy, state, energy, justice, immigration, schools—and you decide. Yes or No. No undo button.
Between decisions, the press reacts, your advisor warns you, and headlines set the tone. The street, parliament, and public accounts rarely forgive improvisation for long.
Mandat is not a spreadsheet: it is political storytelling through choices—dense, sometimes dark, sometimes ironic. The game takes a clear authorial stance and speaks to players who want to weigh the consequences of policy.
Work of fiction: characters, media, and institutions are fictional. This is not political advice and does not encourage violence.
Languages: French and English.
Note: this game was developed largely with the help of AI tools (writing, visuals, production). The vision and design choices remain the author's own.